A 3-day Learning, Teaching, and Training Activity (LTTA) where partners developed the second part of the UpGameIn resource library, focusing on environmental awareness through gamification and circular economy practices in the game industry.
A 3-day Learning, Teaching, and Training Activity (LTTA) where partners developed the second part of the UpGameIn resource library, focusing on environmental awareness through gamification and circular economy practices in the game industry.
This Learning, Teaching, and Training Activity (LTTA), hosted by Fundacja Fantazmat, brought the project partners together to focus on the potential of gamification to foster environmental awareness as well as the circular economy in the game industry. Through presentations, hands-on activities, and collaborative discussions, participants selected and developed materials for the resource library on how to make the game industry's processes more circular and how games themselves can foster environmental awareness.
Tuesday, May 13, 2025 - Thursday, May 15
Bydgoszcz, Poland
Following the great success of our in-person workshop, we are offering a new, online version to make the training accessible to as many professionals as possible. Join a practical training workshop to learn the ESCAPERS methodology and how to use intergenerational, game-based activities to promote social inclusion.
Learn MoreJoin us for a hands-on training workshop to learn the ESCAPERS methodology. Discover how to use intergenerational, game-based activities to foster social inclusion and create meaningful learning experiences for seniors and younger generations.
Learn MoreA fun and engaging community event where seniors and young adults from Volos came together to playtest one of the newly created ESCAPERS escape games, fostering connection and collaboration.
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